I am calculating and designing my new project here and am wondering if you guys have any approximate number of polygons you prefer not to go above.
I will make a game that doesn't require much power more than drawing a lot of lowpoly entities on the screen.
The scene will probablyhave around 10000 polygons at most on screen. Is that to big of a number for B3D or could I boost it even more?
What do you think? Do you have a personal limit you work with?
I will make a game that doesn't require much power more than drawing a lot of lowpoly entities on the screen.
The scene will probablyhave around 10000 polygons at most on screen. Is that to big of a number for B3D or could I boost it even more?
What do you think? Do you have a personal limit you work with?