I just got this email from one of my portals/distributors!
Dear Game Development Partner,
As you are probably aware, Microsoft is planning to launch the latest version of its operating system, Windows Vista, on January 30, 2007. The marketing push and focus on this release will be unprecedented, and Microsoft expects widespread adoption of the new system to occur more quickly than any OS release in the company’s history.
Given this, we want to make sure that our development partners are aware of Microsoft’s compatibility requirements for games on the Vista Operating System. Please bear in mind that any games submitted to X after January 1, 2007 are required to be Vista compatible, as outlined below, in order to launch on the X network. Also, any game which does not meet the first two of the following requirements will risk being pulled from the MSN Games website on or before January 30th, 2007.
X’s Vista Compatibility Requirements and Best Practices
- Does the game run in Windows Vista with UAC enabled?
- Does the game run in both 32-bit and 64-bit environments?
- Can Standard users ("Restricted Users" in Windows XP) save data and use the game when UAC is disabled? (This requirement is scheduled to take effect on March 1, 2007.)
- If the game must unpack its resources to the hard drive, this must be done at installation time, not at the game's first run. Appropriate documentation must be provided to X so that the installer can be configured to unpack the game's resources. (This requirement is scheduled to take effect on March 1, 2007.)
- Optional but strongly recommended for placement on MSN Games Web Site: X should be provided a 256x256 game icon if possible.
While the above are the basic compatibility requirements for inclusion on the Microsoft Games Web site and to run on Windows Vista, there is also a higher standard of compliance, Microsoft’s Games for Windows standard. While the overall requirements are still being developed, the technical requirements can be found in the DirectX SDK (Dec 2006 Version), which is available here:
http://www.microsoft.com/downloads/details.aspx?FamilyId=05DA7623-F2F9-4F57-91AA-6DB27FB8305F&displaylang=en
This pretty much stinks...
Anyone know how "Vista ready" Blitz Max is?
Dear Game Development Partner,
As you are probably aware, Microsoft is planning to launch the latest version of its operating system, Windows Vista, on January 30, 2007. The marketing push and focus on this release will be unprecedented, and Microsoft expects widespread adoption of the new system to occur more quickly than any OS release in the company’s history.
Given this, we want to make sure that our development partners are aware of Microsoft’s compatibility requirements for games on the Vista Operating System. Please bear in mind that any games submitted to X after January 1, 2007 are required to be Vista compatible, as outlined below, in order to launch on the X network. Also, any game which does not meet the first two of the following requirements will risk being pulled from the MSN Games website on or before January 30th, 2007.
X’s Vista Compatibility Requirements and Best Practices
- Does the game run in Windows Vista with UAC enabled?
- Does the game run in both 32-bit and 64-bit environments?
- Can Standard users ("Restricted Users" in Windows XP) save data and use the game when UAC is disabled? (This requirement is scheduled to take effect on March 1, 2007.)
- If the game must unpack its resources to the hard drive, this must be done at installation time, not at the game's first run. Appropriate documentation must be provided to X so that the installer can be configured to unpack the game's resources. (This requirement is scheduled to take effect on March 1, 2007.)
- Optional but strongly recommended for placement on MSN Games Web Site: X should be provided a 256x256 game icon if possible.
While the above are the basic compatibility requirements for inclusion on the Microsoft Games Web site and to run on Windows Vista, there is also a higher standard of compliance, Microsoft’s Games for Windows standard. While the overall requirements are still being developed, the technical requirements can be found in the DirectX SDK (Dec 2006 Version), which is available here:
http://www.microsoft.com/downloads/details.aspx?FamilyId=05DA7623-F2F9-4F57-91AA-6DB27FB8305F&displaylang=en
This pretty much stinks...
Anyone know how "Vista ready" Blitz Max is?