Backfaces?

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Hi i created some models in milkshape, but it doesen´t save in the file, that is has to be a model with a backface. I looked in the manual, but didn´t find a command to create backfaces, so how may i create backfaces?? cause i don´t want to copy and flip all the meshes

http://www.blitzbasic.com/b3ddocs/command.php?name=entityfx&ref=goto

That's odd - I thought blitz automatically renders all tris with backfaces (double sided). You normally have to specifically turn them off using EntityFX mesh,16 so I dont know what's going on here...


That's odd - I thought blitz automatically renders all tris with backfaces (double sided). You normally have to specifically turn them off using EntityFX mesh,16 so I dont know what's going on here...


You've got it back to front. EntityFX 16 disables backface culling. They are culled by default.

Ok thank you,
i just misunderstand the discription from EntityFX cause my english isn´t that good, sry.

You've got it back to front. EntityFX 16 disables backface culling. They are culled by default.
D'oh, sorry. Haven't used blitz in a while and my brain has been on the fritz all day, anyway. :/

you haven't used blitz in a while??? its my daily dosis!!