Below is an interesting article on OpenAL and Vista
http://www.openal.org/openal_vista.html
It made me wonder about the status of OpenAL mods for BlitzMax, but more importantly is OpenAL something Mark and crew could integrate officially into BlitzMax. It's free, it's available on all platforms, and it appears to be the future of Windows audio.
http://www.openal.org/openal_vista.html
It made me wonder about the status of OpenAL mods for BlitzMax, but more importantly is OpenAL something Mark and crew could integrate officially into BlitzMax. It's free, it's available on all platforms, and it appears to be the future of Windows audio.