I haven't bought max yet (still using blitz3d) but i've been really interested for ages because of what I've see of the language capabilities and the more OO feel.
However, I've been hesistant because of the ease of doing 3d with blitz3d and all of my experiments/projects involve 3d graphics.
I have a lot of programming experience in other languages and I am a fast learner, but I have little 3d graphics programming experience outside of blitz 3d and have no experience of opengl.
Bearing all this in mind, how quickly do you think I would adapt to max and programming with opengl for 3d?
Perhaps a better thing to ask is how does max's (including any freely available user dlls etc) 3d capabilities compare with blitz3d?
I guess many others have been through this experience already . . . any comments, reflections?
However, I've been hesistant because of the ease of doing 3d with blitz3d and all of my experiments/projects involve 3d graphics.
I have a lot of programming experience in other languages and I am a fast learner, but I have little 3d graphics programming experience outside of blitz 3d and have no experience of opengl.
Bearing all this in mind, how quickly do you think I would adapt to max and programming with opengl for 3d?
Perhaps a better thing to ask is how does max's (including any freely available user dlls etc) 3d capabilities compare with blitz3d?
I guess many others have been through this experience already . . . any comments, reflections?