Can the code archives receive some reorganisation please?
It now looks like old Blitz2d legacy to which new sections were added over the years as new Blitzes appeared. Not to mention that bmx stuff is scattered around all over the place, not to mention there's no MaxGUI section.
For the most ideal structure one would need subsections in sections, but a longer archive page with detailed sections would also be ok.
Additionally, not every submission is of much interest, as they're like "w00t, L@@K, my first code", and then you get Hello World or something :-) Dunno whether these should stay or not..
So, back to the structure, what I propose:
Something like this.. (either a long list, or with submenus according to the indenting) It's just that a MaxGUI submission has no dedicated place atm (I dumped my foldable panels in the misc section iirc).
It now looks like old Blitz2d legacy to which new sections were added over the years as new Blitzes appeared. Not to mention that bmx stuff is scattered around all over the place, not to mention there's no MaxGUI section.
For the most ideal structure one would need subsections in sections, but a longer archive page with detailed sections would also be ok.
Additionally, not every submission is of much interest, as they're like "w00t, L@@K, my first code", and then you get Hello World or something :-) Dunno whether these should stay or not..
So, back to the structure, what I propose:
non-max 3d (B3d) fx mesh math misc 2d (B3d, B+) GUI (B+ ) network sound math/algos file i/o misc max 3d (mini3d and other 3d engines) fx mesh math misc 3d (the real 3d module, once it's there) fx mesh math misc 2d GUI (MaxGUI) GUI (non-MaxGUI, like iGlass or anything) network sound math/algos file i/o misc
Something like this.. (either a long list, or with submenus according to the indenting) It's just that a MaxGUI submission has no dedicated place atm (I dumped my foldable panels in the misc section iirc).