while .OGG decompression is not insignificant, especially for a slower CPU.
Sure. If you're developing for a C64. Otherwise the harddrive speed (particularly for fragmented harddrive) is going to be a much more significant factor than copying memory around (aka. decompression). PArticularly in a singlethreaded environment where file I/O is a blocking call.
If it's the second then why is there a difference in filesize.
Because ogg/vorbis is a compressed file format.
Any benchmarks to back up that "None"?
I don't really have the harddisk space to store any significant ammount of wav audio, so no. But making said benchmarks is fairly trivial.
So a 4 minute ogg will turn out to be 40MB in memory??
I don't know about the exact numbers, but yeah something like that.
Interesting to know, but at this point the quality settings of the .ogg files influence or not the decrompression size in RAM?
No. The ogg file will use as much memory as a comparable uncompressed wav. It will just load faster.