I am having trouble programming a screen that scrolls using the standard RTS method of moving the mouse to the edges of the screen. I had code for BlitzBasic that worked, but that used the Origin command that doesn't seem to exist in BlitzPlus. I did some searches on the forums but strangely could not find anything.
Any ideas? I also need to be able to select objects in the gameworld so some type of offset would need to be added to the cursor to make it match up to the world coordinates.
Any ideas? I also need to be able to select objects in the gameworld so some type of offset would need to be added to the cursor to make it match up to the world coordinates.