Hi all,
Just wondering how people go about doing a 2D scrolling game.
I am doing a game when the level will be populated using a tile map and I want to be able to scroll the map in 8 directions at any speed with accurate collisions.
Would I be better storing my tile info in an array or in a type, to allow more flexability.
I am using BlitzMax.
Any links to tutorials or tips welcome.
Cheers
DIJ
Just wondering how people go about doing a 2D scrolling game.
I am doing a game when the level will be populated using a tile map and I want to be able to scroll the map in 8 directions at any speed with accurate collisions.
Would I be better storing my tile info in an array or in a type, to allow more flexability.
I am using BlitzMax.
Any links to tutorials or tips welcome.
Cheers
DIJ