TrackMania United

Miscellaneous Forums/General Discussion/TrackMania United

Bringing up TrackMania in the past got a mixed reaction - I guess it's a kind of love it/hate it game. I love it.

For those not familiar with TrackMania - I'd still describe it as a mix between Stunt Car Racer and Skidmarks Construction Set. The premise is simple : create what looks like a terrible roller coaster ride then race on it with a car. Grab the free TrackMania Nations available at www.trackmania.com. The demos to the previous TrackMania and TrackMania Sunrise games are probably still floating about, too.

This time I'm pimping United - the latest in the series. While there are no major style additions to this game, it comes with all the 7 worlds the previous games came with, in one package. All worlds have received nice gfx updates and the Stadium arena (from TM Nations) has received a major blockset update, most noticeably sporting a dirt track. The main TM engine itself has reached a mature 2.0 status, basically meaning the gfx engine is purrrty. Even on my lousy GeForce 3.

There are no discounts for previous owners of TM games, but if you play this one for a while you'll realise the amount of work that has gone into this - I'd say still worth the purchase, plus there are some small benefits to be had if you register your previous TM keys online.

The main highlight of this game is it's online community structure. Nadeo has realised the online functions in Nations (which was downloaded over 20 million times) were a massive hit and they've gone beyond the call of duty upgrading their services for this game.

An Internet connection is still not required to play, but man, you'd be missing out. Oh one word of warning : get the boxed DVD, not the digital download, cuz the download has an activation limit.

The community Nadeo is forcing you into in this game is obvious from the get go - the menu screen has columns devoted to the latest news, highest ranking players and newest forum posts made in your country ('maniazone'). Clicking on anything here brings up an in game browser with more info. For instance, half of the four news posts so far contain details on community-driven offline and online held championships. Some of these championships have links to people's sites containing their tracks, clicking on a track or collection downloads them straight into the game.

Also, new tracks can be downloaded for each of the four main categories for each area - there are 7 areas as mentioned - Stadium (from Nations), Bay, Coast, Island (from Sunrise) and Desert, Snow and Rally from the original TrackMania. Each area has Easy, Medium, Hard and Extreme categories for tracks to fall into. If you're sick of the 5 or 6 tracks in each category that are shipped with the game, clicking the 'Get new tracks' button will download a randomly selected track from Nadeo's database of user created stuff. After playing one of these tracks, you get the option to provide feedback - whether it was too easy or too hard for this category, whether it was good or bad and you even get to send a comment to the author.

All of this comes at a price, of course. TM fans are familiar with the TM currency of coppers - well, United takes this concept into the online world. Any tracks downloaded costs a set price (set by the author I think - and I'm not sure where the coppers for 'purchased' tracks go - to the authors, or back to Nadeo?), entering yourself into the ranking tables costs a small amount (free for your first entry for each track), you can even buy replays for each track, to see exactly how the #1 ranked nerd did it.

Coppers can be earnt by logging in (your 'once a day' income can be improved if you owned the previous games), doing well in the rankings, or - and I'm guessing this is where the big 'money' is - uploading your own tracks online. Doing well in the rankings also gives you 'skill points', which, once you've accumulated enough of, you will be moved out of your country's ranks and into the Global ranks.

And of course, you can play single player/LAN just like you've always been able to.

My only little niggle is the soundtrack is pretty sparse considering it comes on a DVD. Whereas each area in Sunrise had 3 or 4 different tunes, in United every area only has one (new) tune, except for the Stadium arena which has three (vastly improved) remixes of the same tunes in Nations. Though this can be easily overcome by dumping the tunes from the previous games into this one - the new tunes compliment the old ones very well.

All in all, it's a pretty big achievement - previous owners of the games may have some ums and uhs about paying for this, but if you've never played TM, or played Nations, or the demos and enjoyed any of them, you'd be well advised to look into this one. People who have only played Nations should be advised that the 6 other areas have (and always have had) a more arcady feel - each car handles differently, which is why I recommend playing the demos of the older games first to get a feel for it before you make the purchase...

Official homepage at www.tm-united.com.

/WARNING\

Before downloading Trackmania (even the 'demo') ensure that you are happy to have Starforce protection installed.

Last time I tried the demo I got Starforce installed without my consent/knowledge. It was a real pain to remove too. The thing even has 'Ring 0' priviledges. Not good.


I must say I really enjoyed the game though. Great fun.
Shame about the protection.

Oh yeh, thought that was common knowledge by now. Sorry for the omission. As a side note, the security holes in StarForce versions used in TrackMania Nations (I know, copy protection in a free game?!?) and prior may or may not have been removed in United - United uses StarForce v4, which is said to be Vista/MS certified, so the jury is still out on just how bad it is.

On the bright side, from only a couple days of experience, I've noted that after the initial boot, it doesn't require the DVD in the drive. I suppose it's an X number of days thing, but it's a good start.

While there are no major style additions to this game, it comes with all the 7 worlds the previous games came with, in one package.

Are all styles revamped graphically, or did they just recycle all the stuff from the previous games?
(/sigh @ Coast being in there)

I own TS:Sunrise eXtreme*, but haven't been playing it the last few months because it's for some reason getting gradually slower, and slower, loading times which normally took 15sec are now 5min affairs, yet the rest of my PC is completely fine. Shoddy coding or StarCrap being the culprit likely.
(never bothered doing a complete wipe of the game folder and reinstall, didn't feel it was worth my time for a game protected by StarCrap)


United uses StarForce v4, which is said to be Vista/MS certified, so the jury is still out on just how bad it is.

I'm surprised Microsoft would even allow that.....





*Wish more companies would release free expansions that kick ass




[EDIT] Least they did keep the old tunes, loved the Island track tunes.


Is it compatible with previous game tracks btw? I got some craaaaaaaaaaaazy Island maps saved that I wouldn't mind giving another whirl on when I go look for this in store.
(sad to hear about the copper thing, forcing map creators to play to create said insane tracks, when said creators normally just use a little cheat to unlock full coppers)

Whatever uses starforce won't be installed on my computers, no matter how nice or good the game/app is.

Barney

Are all styles revamped graphically, or did they just recycle all the stuff from the previous games?

Mostly recycled, but you can tell the graphics are of higher quality than before, particulaly for the TrackMania Original areas. Whether that's down to the improved engine or improved textures/models, I'm not sure.

I'm surprised Microsoft would even allow that.....

Well they've obviously co-operated together to produce something that MS considers NOT malware. But going by the amount of crap Defender lets go by it still could be pretty bad ;]

Least they did keep the old tunes, loved the Island track tunes.

No, as I meant to say they DIDN'T keep the old tunes - every area only has one (completely new) tune, except for Stadium, which has three. Copying the tunes over from previous TrackManias is a good remedy.

I got some craaaaaaaaaaaazy Island maps saved that I wouldn't mind giving another whirl on when I go look for this in store.

I'm not sure at all yet. I'm about to look into stuff like that (I've been distracted setting up an ingame shop to pimp my music to get some more coppers:)... I've seen other people selling tracks that they originally made for Nations - I'm not sure if it works out of the box, or if they've used a 3rd party editor program.

sad to hear about the copper thing, forcing map creators to play to create said insane tracks, when said creators normally just use a little cheat to unlock full coppers

Hmm, there is either a difference between online and offline coppers - or creating maps doesn't cost any coppers anymore. I'm not sure which yet. Most easy-normal difficulty maps are rated at around 700+ coppers (all standard tracks are only 10 coppers to download, however), which would absolutely kill the map making scene if that were the case (daily income is 50). But it does cost (10) coppers to upload your track to Nadeo's database so other people can play it.