So lets say I have an animated 3d person, who draws a sword.
Do I have to accually put the sword into the b3d and animate it with it? Or can I just assign it to be a child of the hand so it moves with the hand?
And if I do have to animate it, is there any way to make it so that the sword has a particular collision radius\box?
Do I have to accually put the sword into the b3d and animate it with it? Or can I just assign it to be a child of the hand so it moves with the hand?
And if I do have to animate it, is there any way to make it so that the sword has a particular collision radius\box?