Make no pre-compiled functions of modules?

BlitzMax Forums/BlitzMax Programming/Make no pre-compiled functions of modules?

Is there any way to have non pre-compiled commands? So the main exe would use BMX files that contain Functions or something?

sorry for miss-types, im not used to this keyboard. =)

Not unless you write your own interpreter or compiler first, which will be a lot more hassle than its worth.

However, there is a LUA module, which allows you to add non pre-compiled LUA scripts. It's a different language than BlitzMax itself, but it will allow you to run non-compiled sourcecode on the fly.

Cool. thanks alot, ill look into LUA.