I have a 3ds object , when i load it with the
barrel=LoadMesh("barrel.3ds") command
it seems too large on the screen
i was wondering what the right command is to make it
smaller
should i use ScaleEntity command for this or some other command
thanks
barrel=LoadMesh("barrel.3ds") command
it seems too large on the screen
i was wondering what the right command is to make it
smaller
should i use ScaleEntity command for this or some other command
thanks