I'm looking for a command that can evaluate a string like "2+2" and return 4. In BBC BASIC, I think it was called EVAL. eg.
h=EVAL("2+2")
I'm not sure if I've missed it or if it doesn't exist. Is there anything like this in Blitz3D?
h=EVAL("2+2")
I'm not sure if I've missed it or if it doesn't exist. Is there anything like this in Blitz3D?