Compile Error: Unable to open file '.bmx/SegmentInfo.bmx.debug.macos.x86.i'
[/Double Uranium Son/1) Territories/Code/Segment.bmx;5;1]
Build Error: failed to compile /Double Uranium Son/1) Territories/Code/Segment.bmx
This is caused by adding the line: "Import "SegmentInfo.bmx"" to the start of one of my files. What does it mean, and how can I get around it? Many other imports do work. Another does not:
Compile Error: Unable to open file '.bmx/Socket.bmx.debug.macos.x86.i'
[/Double Uranium Son/1) Territories/Code/Segment.bmx;5;1]
Build Error: failed to compile /Double Uranium Son/1) Territories/Code/Segment.bmx
I think these may be imported by other files that were imported, but should that cause a problem?
[/Double Uranium Son/1) Territories/Code/Segment.bmx;5;1]
Build Error: failed to compile /Double Uranium Son/1) Territories/Code/Segment.bmx
This is caused by adding the line: "Import "SegmentInfo.bmx"" to the start of one of my files. What does it mean, and how can I get around it? Many other imports do work. Another does not:
Compile Error: Unable to open file '.bmx/Socket.bmx.debug.macos.x86.i'
[/Double Uranium Son/1) Territories/Code/Segment.bmx;5;1]
Build Error: failed to compile /Double Uranium Son/1) Territories/Code/Segment.bmx
I think these may be imported by other files that were imported, but should that cause a problem?