This ODE function returns a pointer to a 3D vector:
const dReal * dBodyGetPosition (dBodyID);
How do you retrieve the data once you get the byte ptr? I just need to read the memory at the returned value, the returned value + 4, and the returned value + 8.
Here's my code:
position:Byte Ptr=dBodyGetPosition(box)
Now what?
const dReal * dBodyGetPosition (dBodyID);
How do you retrieve the data once you get the byte ptr? I just need to read the memory at the returned value, the returned value + 4, and the returned value + 8.
Here's my code:
position:Byte Ptr=dBodyGetPosition(box)
Now what?