Now it's time for a BLITZGUI codearchive

BlitzMax Forums/BlitzMax GUI Programming/Now it's time for a BLITZGUI codearchive

Thank's for the BLITZMAX GUI forum, now please give us a separate BLITZMAX GUI part of the code archieve too, just like you did for BlitzPlus Gui.... :o)

There is or isn't there?

There isn't !
...yet ?
:o)

The code archives are currently a mess. Each max module should have its own menu, and for 'classic' blitzes there should be more menus too I think.

Also, the content should be cleaned up. Only handy structured code that complements the internal commandset should remain. All those "L@@K, my first program!" things should go. (to tutorials I think)

What about this menustructure?

Max:

2D graphics
OGL graphics
Max3d graphics
GUI (custom GUI, no maxGUI)
MaxGUI
Algorithms/Math
File
Network
Audio
Userlibs
Misc

User input moves to either GUI or maxGUI



non-Max:

2D graphics
3d graphics
GUI (custom GUI, no B+)
Blitzplus
Algorithms/Math
File
Network
Audio
Userlibs
Misc

User input moves to either GUI or Blitzplus

I'm all for a separate archive for a separate BLITZMAX GUI part of the code archives!

Wouldn't renaming the B+ GUI section to just GUI along with the bmx/bb filter be enough?

@CS_TBL - But don't we effectively have this when using the bmx/bb filter anyway?

Thats an idea.