Thank's for the BLITZMAX GUI forum, now please give us a separate BLITZMAX GUI part of the code archieve too, just like you did for BlitzPlus Gui.... :o)
Now it's time for a BLITZGUI codearchive
BlitzMax Forums/BlitzMax GUI Programming/Now it's time for a BLITZGUI codearchive There is or isn't there?
There isn't !
...yet ?
:o)
...yet ?
:o)
The code archives are currently a mess. Each max module should have its own menu, and for 'classic' blitzes there should be more menus too I think.
Also, the content should be cleaned up. Only handy structured code that complements the internal commandset should remain. All those "L@@K, my first program!" things should go. (to tutorials I think)
Also, the content should be cleaned up. Only handy structured code that complements the internal commandset should remain. All those "L@@K, my first program!" things should go. (to tutorials I think)
What about this menustructure?
Max:
2D graphics
OGL graphics
Max3d graphics
GUI (custom GUI, no maxGUI)
MaxGUI
Algorithms/Math
File
Network
Audio
Userlibs
Misc
User input moves to either GUI or maxGUI
non-Max:
2D graphics
3d graphics
GUI (custom GUI, no B+)
Blitzplus
Algorithms/Math
File
Network
Audio
Userlibs
Misc
User input moves to either GUI or Blitzplus
Max:
2D graphics
OGL graphics
Max3d graphics
GUI (custom GUI, no maxGUI)
MaxGUI
Algorithms/Math
File
Network
Audio
Userlibs
Misc
User input moves to either GUI or maxGUI
non-Max:
2D graphics
3d graphics
GUI (custom GUI, no B+)
Blitzplus
Algorithms/Math
File
Network
Audio
Userlibs
Misc
User input moves to either GUI or Blitzplus
I'm all for a separate archive for a separate BLITZMAX GUI part of the code archives!
Wouldn't renaming the B+ GUI section to just GUI along with the bmx/bb filter be enough?
@CS_TBL - But don't we effectively have this when using the bmx/bb filter anyway?
@CS_TBL - But don't we effectively have this when using the bmx/bb filter anyway?
Thats an idea.