DB add limb equivalent

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Hi

New here, so stupid question heads up. Is there a BB equivalent for adding limbs, and rotating them etc, as there is in DB.

Chris

I'm not much of a db programmer, so please supply some examples of what you mean.

I suspect something like:
EntityParent myLimb,myBody
TurnEntity myLimb,0,0,30

Hi

Cheers, I'm not much of a DB programmer either.

DB example (may not be quite right)

for i = 0 to 20
make object plain (950+i),40,80
texture object (950+i),950
add limb 950+i,1,11
texture limb 950+i,4,11
rotate limb 950+i,1,0,90,0
next

So (Beaker), does that mean that the child entity is 'glued' to the parent, and that when the parent moves, the child moves with it?

Chris

Yes, EntityParent will stick or glue one thing onto another. I really love the prosa synthax style of DB...
make object plain (950+i)
make coffee and sandwiches(3)


:o) I used DB too, once upon a time. Before I heard about Blitz.

Great, thanks.