Win32: Render to DC?

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Is there any possibilty to render to a device context?
I noticed that there's a AttachGraphics function in brl.graphics, but it seems to work only with a window handle. If I've got a device context handle, can I use Max2D to draw to it?

No, the AttachGraphics window handle is for Rendering OpenGL or DX to a MAXGUI Canavas.

Doug Stastny

so... no possibility to render to a device context with brl modules? does anyone know a user created module doing this?