Is there any possibilty to render to a device context?
I noticed that there's a AttachGraphics function in brl.graphics, but it seems to work only with a window handle. If I've got a device context handle, can I use Max2D to draw to it?
I noticed that there's a AttachGraphics function in brl.graphics, but it seems to work only with a window handle. If I've got a device context handle, can I use Max2D to draw to it?