Coldet + ODE + Blitz?

Blitz3D Forums/Blitz3D Programming/Coldet + ODE + Blitz?

Has anyone tried successfully mixing and matching calls from Coldet, ODE and regular Blitz3D collision commands? Do they co-exist happily or will the universe tear itself apart?

I'm wondering if I can rely on Blitz for most collision interactions, ODE for dynamic stuff and Coldet for simple ray tests and things.

Hell,

if the universe is gonna be torn apart please give me 10 minutes notice!

Blitz3D and ODE collisions will happily co-exist. I've no idea about coldet, although I doubt there would be a problem. ODE can do simple ray testing anyway.

Neato! Thanks. I'm going to start testing some stuff this week then ...