Hi,
Is there a way to make an Rigid Body 'float' in the air. For example I have a RB on a floor and want to click on it with the mouse and have it levitate and hover at a certain height. Any ideas?
What does TOK_ApplyForce2 do exactly? Would that help?
Is there a way to make an Rigid Body 'float' in the air. For example I have a RB on a floor and want to click on it with the mouse and have it levitate and hover at a certain height. Any ideas?
What does TOK_ApplyForce2 do exactly? Would that help?