I'm using the LoadTGA and DrawTGA functions I found in the code archives, but I need to know if there's a way to write my own FreeTGA function, and how I'd go about doing that.
I'm not sure whether it's the amount of TGAs I've got drawn (only 7), or the way I'm loading / deleting them whenever the image list updates, but Blitz+ slows to a crawl and dies after only 6-7 small TGA files (72x72 pixels), so I think it's that I've got no equivalent to "FreeImage" with the TGAs. Please help! Thanks!
I'm not sure whether it's the amount of TGAs I've got drawn (only 7), or the way I'm loading / deleting them whenever the image list updates, but Blitz+ slows to a crawl and dies after only 6-7 small TGA files (72x72 pixels), so I think it's that I've got no equivalent to "FreeImage" with the TGAs. Please help! Thanks!