Hi
I am planning to create a car simulation on a city track. To enhance the performance of the game i want to load the city in parts. I am currently developing the city in 3dmax. I would like to know whether i should create multiple b3d files or should use only on single b3d file to achieve better performance. Also incase of using single b3d how do i use commands like hideentity to hide specific parts of the city.
I am planning to create a car simulation on a city track. To enhance the performance of the game i want to load the city in parts. I am currently developing the city in 3dmax. I would like to know whether i should create multiple b3d files or should use only on single b3d file to achieve better performance. Also incase of using single b3d how do i use commands like hideentity to hide specific parts of the city.