How to make isometric

BlitzMax Forums/BlitzMax Programming/How to make isometric

I want to make a isometric view using irrlicht an 3d functions, not 2D.

How to code this ?

you point the camera at the terrain, at an angle of 45%

And disable camera perspective.

not undertand

i need to texture a tiled terrain precisely

a multitextured matriced terrin

each square contains one différent texture...

If there is no option for isometric in Irrlicht then you'll have to hack it ;-) I'd hacked MiniB3D to do real-isometric for our pony-game.

He doesnt want isometric, if you read his next thread, he just wants to know how to make a terrain

code exemple ?

no terrain

i such a real isometric tile engine