I want to make a isometric view using irrlicht an 3d functions, not 2D.
How to code this ?
you point the camera at the terrain, at an angle of 45%
And disable camera perspective.
not undertand
i need to texture a tiled terrain precisely
a multitextured matriced terrin
each square contains one différent texture...
If there is no option for isometric in Irrlicht then you'll have to hack it ;-) I'd hacked MiniB3D to do real-isometric for our pony-game.
He doesnt want isometric, if you read his next thread, he just wants to know how to make a terrain
no terrain
i such a real isometric tile engine