Hello All,
For a while I've been working on this simple game. The game play is simple, and I enjoy playing these little test levels I've put together...
However I'd like to design a few levels, not many - maybe 5 or 6 at most, preferably outdoor environments. I've got 4 playable characters (all can play at once) and a small number of enemy types - goblins (they swarm around the player in large numbers but are weak individually), ghosts (they can move through obstacles, and do a little damage to the player before fading away unless the player gets them first), warlocks (launch fireballs at the players which knock them back or can cast other spells such as summoning more ghosts - a bit of variety available with them), large 'demon' beasts - big red monsters with horns who make a lot of noise, do a lot of damage, but with good timing the players can take them down without taking much damage). I've got a few more creature models which I haven't rendered yet, namely a skeleton with sword and shield (haven't really decided on its behaviour yet so probably won't be included for some time), an armoured 'evil' barbaric warrior (black knight?) also not sure yet of its behaviour so not included yet.
There are a number of little pickups/powerups the players can collect for either points/extra damage/extra armour/health.
Here are some screenshots so far -
Character Selection Screen

Test Level With Some Goblins, a Warlock and a Barbarian playing

Another screenshot from same basic level

One more screenshot:

Anyway, I'd like to focus on outdoor environments for the few levels I am going to make, but would like a bit of a 'roadmap' for the level designs. I'm a bit wary of posting a thread like this, but if people are willing I'd like to ask for some assistance with coming up with possible layouts for levels based around the elements mentioned above..whether they be pencil sketches or simply short descriptions.
The game is a 2d one, I've got no plans on doing anything commercial with the finished product - just want to put together a complete & simple game for my friends and I.
So if you are interested then I await your reply...
..and if you are not interested then that's fine too.
For a while I've been working on this simple game. The game play is simple, and I enjoy playing these little test levels I've put together...
However I'd like to design a few levels, not many - maybe 5 or 6 at most, preferably outdoor environments. I've got 4 playable characters (all can play at once) and a small number of enemy types - goblins (they swarm around the player in large numbers but are weak individually), ghosts (they can move through obstacles, and do a little damage to the player before fading away unless the player gets them first), warlocks (launch fireballs at the players which knock them back or can cast other spells such as summoning more ghosts - a bit of variety available with them), large 'demon' beasts - big red monsters with horns who make a lot of noise, do a lot of damage, but with good timing the players can take them down without taking much damage). I've got a few more creature models which I haven't rendered yet, namely a skeleton with sword and shield (haven't really decided on its behaviour yet so probably won't be included for some time), an armoured 'evil' barbaric warrior (black knight?) also not sure yet of its behaviour so not included yet.
There are a number of little pickups/powerups the players can collect for either points/extra damage/extra armour/health.
Here are some screenshots so far -
Character Selection Screen

Test Level With Some Goblins, a Warlock and a Barbarian playing

Another screenshot from same basic level

One more screenshot:

Anyway, I'd like to focus on outdoor environments for the few levels I am going to make, but would like a bit of a 'roadmap' for the level designs. I'm a bit wary of posting a thread like this, but if people are willing I'd like to ask for some assistance with coming up with possible layouts for levels based around the elements mentioned above..whether they be pencil sketches or simply short descriptions.
The game is a 2d one, I've got no plans on doing anything commercial with the finished product - just want to put together a complete & simple game for my friends and I.
So if you are interested then I await your reply...
..and if you are not interested then that's fine too.