little something
Miscellaneous Forums/Graphics Showcase/little something
I was making a small spongebob game for my son. i gave a whack at modelling and texturing him. and then tried a wanna be cartoony effect in the game.
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this one is out of the render
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Looks very nice, but the legs are too long or what?
It would be nice if you could provide it to others too :)
Awesome job. He looks cross-eyed. :)
I agree with Andres the legs are a bit too long. Here's a picture I found on the net.
very well done...
Hand it over.
I agree with Andres and Khomy Prime; the legs are too long. Besides that, I looks great! How many polys?
How did you achieved this cartoony effect?. I mean the black outline in the 3D character
How to add a black outline:
Make a copy of the model and make it a bit bigger on all sides, then invert the faces and add a black texture.
And to get on topic again, Nice work!
actually i think the legs are too short on that particuler picture, looks more like fan art than the actual pictures of him. 80% of the pics i looked at his legs were as long as i modeled them to be. besides when i animated him and put them in the game he doesnt look right with shorter legs.
poly count was 1257. A little high i know. Any less than that its starts to look to blocky, and i was trying for a more smoother in game mesh.
Maybe it is his socks which are too short!
IPete2.
Seems silly to worry about whether spongebob is anatomically correct if you ask me...;)
"Any less than that its starts to look to blocky"
Lol i dunno, he's a pretty blocky guy :P
Nice one, legs look a bit longer than usual tho
Nice model. thought polycount should be 12... :o)