little something

Miscellaneous Forums/Graphics Showcase/little something

I was making a small spongebob game for my son. i gave a whack at modelling and texturing him. and then tried a wanna be cartoony effect in the game.
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this one is out of the render

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Looks very nice, but the legs are too long or what?

It would be nice if you could provide it to others too :)

Awesome job. He looks cross-eyed. :)

I agree with Andres the legs are a bit too long. Here's a picture I found on the net.


very well done...

Hand it over.

I agree with Andres and Khomy Prime; the legs are too long. Besides that, I looks great! How many polys?

How did you achieved this cartoony effect?. I mean the black outline in the 3D character

How to add a black outline:

Make a copy of the model and make it a bit bigger on all sides, then invert the faces and add a black texture.

And to get on topic again, Nice work!

actually i think the legs are too short on that particuler picture, looks more like fan art than the actual pictures of him. 80% of the pics i looked at his legs were as long as i modeled them to be. besides when i animated him and put them in the game he doesnt look right with shorter legs.

poly count was 1257. A little high i know. Any less than that its starts to look to blocky, and i was trying for a more smoother in game mesh.

Maybe it is his socks which are too short!

IPete2.

Seems silly to worry about whether spongebob is anatomically correct if you ask me...;)

"Any less than that its starts to look to blocky"

Lol i dunno, he's a pretty blocky guy :P

Nice one, legs look a bit longer than usual tho

Nice model. thought polycount should be 12... :o)