http://archon2160.pbwiki.com/Public%20Showcase
If you check the screens you'll see my first project ever in Blitz3D. Now Im working with collisions and am wondering how I can solve this problem:
I want things to bounce back when colliding at walls. The walls have different angles so the bouncing back must be calculated diferently.
How do I do this without involving hardcore physicengines? Suggestions?
If you check the screens you'll see my first project ever in Blitz3D. Now Im working with collisions and am wondering how I can solve this problem:
I want things to bounce back when colliding at walls. The walls have different angles so the bouncing back must be calculated diferently.
How do I do this without involving hardcore physicengines? Suggestions?