Ok, Im using direct play. What would be the best way for the server to get the players' IP addresses?
ID = createnetplayer(name$)
IP = getPlayerIP(ID)
function getPlayerIP(ID)
; fill in the blank
return IP
end function
mh you can use "CountHostIps()"...
But why are you using DP ? TCP/UDP is better...
"junkprogger" is starting to interest me.
Why you're interested in me (is this right ? language i mean...) ??
P.S.: i'm programming Blitz3D since... 2 ore more years ;)
and currently i'm learning Blitzmax :D
Failure to understand puki's post?
Anywho.. the blitzplus forums arent very populated, you will get faster awnsers to most things if u post in something like the blitz3d forums (directplay is in blitz 3d to you know).
ah now i understood :D
.... tcp or udp is cooler ^^