I know B3D cant do shadows out of the box and there are several shadow libs etc out there, but i was wondering if you guys can think of a shadow system for this game, ive gone for the polygon look there wont be textures in the game.
heres a screen grab (not much to see yet), notice in this screen grab that the ship is on the bottom of the tunnel and i realy think it needs a shadow of some kind.
heres a screen grab (not much to see yet), notice in this screen grab that the ship is on the bottom of the tunnel and i realy think it needs a shadow of some kind.