Hi all,
I'm having a few quirky problems loading in .3ds models.
Sometime they work as expected, other times they face the wrong way - only have one surface and so on.
Is there a standard setup that should be adhered to?
Guess I'm really looking for a checklist I can give to my Gfx artist for when he exports/saves the model?
eg. World co-ords at 0,0,0 etc..
Any help appreciated...
I'm having a few quirky problems loading in .3ds models.
Sometime they work as expected, other times they face the wrong way - only have one surface and so on.
Is there a standard setup that should be adhered to?
Guess I'm really looking for a checklist I can give to my Gfx artist for when he exports/saves the model?
eg. World co-ords at 0,0,0 etc..
Any help appreciated...