I have a map (a b3d file) and I have to load with loadAnimmesh command because of my zone system.
When I must resize the map I have to use ScaleMesh instead of ScaleEntity (because of my shadowsystem)
When I'mi using scaleMesh, it happens nothing. When I'm using my recursive function to resize the mesh (getchild()) , it disapears.
How can I resize a mesh loaded with LoadAnimMesh?
When I must resize the map I have to use ScaleMesh instead of ScaleEntity (because of my shadowsystem)
When I'mi using scaleMesh, it happens nothing. When I'm using my recursive function to resize the mesh (getchild()) , it disapears.
How can I resize a mesh loaded with LoadAnimMesh?