If I make an executable with debug enabled activated, am I going to receive which type of error is happening when running the program(exe) like in the IDE, or only a memory access violation message?
I say that because I can run my project in the IDE without any errors but when I make an exe I get a memory access violation error, and the data,dlls,paths etc are the same in both cases and in the correct places.(the error appears just when all data is loaded (many) and the game is ready to start the main loop, I mean just in final stage before main loop).
Sorry for my poor english..
I say that because I can run my project in the IDE without any errors but when I make an exe I get a memory access violation error, and the data,dlls,paths etc are the same in both cases and in the correct places.(the error appears just when all data is loaded (many) and the game is ready to start the main loop, I mean just in final stage before main loop).
Sorry for my poor english..