I'm interested in making a mod for COD:UO (mac version) which would add a few gameplay things. Not mapping or changing skins or anything.
Specifically, I would like to add an artillery feature: make all tanks and artillery guns have less muzzle velocity so they can fire over hills without it going miles away; and add to the binoculars a function similar to the air strike where they lay a target, and anyone in a tank or AA gun sees a circle in the air, at the right angle and elevation to get a successful trajectory.
Also, to add to the Behind Enemy Lines game type a rule that when you're the lone wolf allied soldier, you have a series of objectives to get to in order to get the points racking up.
Also, add in RTS style things like having to spend points in order to spawn tanks etc.
That kind of thing...
Firstly, is that sort of thing way out of my league? I'm only experienced with Blitz3D but I'd like to learn C++ or C#. Also, what would I need in order to do such mods? And where would I go to learn how to do it? Or should I just give up and watch a bit of telly?
Specifically, I would like to add an artillery feature: make all tanks and artillery guns have less muzzle velocity so they can fire over hills without it going miles away; and add to the binoculars a function similar to the air strike where they lay a target, and anyone in a tank or AA gun sees a circle in the air, at the right angle and elevation to get a successful trajectory.
Also, to add to the Behind Enemy Lines game type a rule that when you're the lone wolf allied soldier, you have a series of objectives to get to in order to get the points racking up.
Also, add in RTS style things like having to spend points in order to spawn tanks etc.
That kind of thing...
Firstly, is that sort of thing way out of my league? I'm only experienced with Blitz3D but I'd like to learn C++ or C#. Also, what would I need in order to do such mods? And where would I go to learn how to do it? Or should I just give up and watch a bit of telly?