Hello all,
as you may have seen a short while ago I am putting together a simple game similar to one I made some time ago involving characters running around dimly lit 'dungeons' collecting treasure and killing monsters.
Below is a simple screenshot. As you may notice there is not much in the way of an 'HUD'.
I would like to only show a small amount of information on the HUD for each character/player in the game. This is the following:
1.Their score (as you can see it is zero so far)
2.Their health (the green squares above their avatar)
3.A portrait or other identifier linking these details to the players' avatars.
There are a small number of other messages/information which is displayed at times such as the effects of picking up items or treasure (ie "+1 Damage" "+1 Armour", "Level Complete", "Game Over") - these are displayed as floating text as needed.
I would like to hear from you how this small amount of information could be better presented, perhaps made to look more professional.
Thanks again.
as you may have seen a short while ago I am putting together a simple game similar to one I made some time ago involving characters running around dimly lit 'dungeons' collecting treasure and killing monsters.
Below is a simple screenshot. As you may notice there is not much in the way of an 'HUD'.
I would like to only show a small amount of information on the HUD for each character/player in the game. This is the following:
1.Their score (as you can see it is zero so far)
2.Their health (the green squares above their avatar)
3.A portrait or other identifier linking these details to the players' avatars.
There are a small number of other messages/information which is displayed at times such as the effects of picking up items or treasure (ie "+1 Damage" "+1 Armour", "Level Complete", "Game Over") - these are displayed as floating text as needed.
I would like to hear from you how this small amount of information could be better presented, perhaps made to look more professional.
Thanks again.