The user base of PaceMaker is growing steadily and so are the demands for new features and additional file format support. I have also been approached by the developers of 2 different 3d game engines who would be interested in selling PaceMaker as part of their package if certain engine specific features can be included.
As a consequence I am finding myself with more tasks to do than my time currently permits.
To speed-up development and take this application to the next level I would like to outsource some of the programming tasks that are not part of the core application in order to concentrate my own time on adding core functionality.
Initially my plan is to pay for one-off specific individual programming tasks but in the future I want to create a "permanent" development team that of course would have a share in sales proceeds. The development team will be formed from programmers I have worked with on individual tasks.
The amount payable for each task and the payment method will be negotiated on an individual basis.
Ideally you will be a proficient Blitz3d programmer with a basic knowledge and understanding of 3d file formats especially .b3d - knowledge of quaternions and matrices would be helpful but not essential as I have a lot of routines of this nature already written.
I am also looking for someone to create some decent documentation.
If you are interested in earning some money now and with a possibility of becoming a permanent member of the development team with a share in sales proceeds then please send an email to : support@... for more details on the specific tasks available.
As a consequence I am finding myself with more tasks to do than my time currently permits.
To speed-up development and take this application to the next level I would like to outsource some of the programming tasks that are not part of the core application in order to concentrate my own time on adding core functionality.
Initially my plan is to pay for one-off specific individual programming tasks but in the future I want to create a "permanent" development team that of course would have a share in sales proceeds. The development team will be formed from programmers I have worked with on individual tasks.
The amount payable for each task and the payment method will be negotiated on an individual basis.
Ideally you will be a proficient Blitz3d programmer with a basic knowledge and understanding of 3d file formats especially .b3d - knowledge of quaternions and matrices would be helpful but not essential as I have a lot of routines of this nature already written.
I am also looking for someone to create some decent documentation.
If you are interested in earning some money now and with a possibility of becoming a permanent member of the development team with a share in sales proceeds then please send an email to : support@... for more details on the specific tasks available.