hello!
i have got a question: is it possible to do inline assembler in blitz3d?
thx!
ok, thank you, thats exactly what i wanna know :(
Having said that this a way...
http://www.blitzbasic.com/sdkspecs/sdkspecs.phpStick your inline ASM in a C++ lib and off you go...
hex edit it all together.
So yes you can...
Use a CCE Explorer or such to find the variable assignments from your program and use assembler to those locations to connect them. So I say it is possible.