Hey guys
I'm hard at work on my project over here, and am wanting to do release the next Alpha Build to the Blitz community
You've been very helpful since the project moved into Blitz, and so I think I owe you a little preview of where all that help was going
So, what I need to know now is:
1) How much interest there is in seeing a project like mine (detailed below)
2) Where I should place links to the release such that only those who have bought Blitz can get it
3) More about how I should protect this release - I am afterall releasing it to a bunch of people who I barely know at all
What I am wanting to release:
Seten: Myrianon 2D RPG Engine, Alpha Build 14 - BlitzMax Windows and hopefuly Linux
Yes, as some of you may remember, I have attempted to release previous builds in the past, and this didnt work so well because people had to E-Mail me to get them, and they werent really all that impressive
Anyway
The objective is to make a powerful yet easy to develop around 2D Top View RPG Engine, A14 would be the first build to include the Chainsaw Method Scripting Language
Myrianon will be released - free and with source code included, either after its development is complete, or after Seten has finished its first game (this has yet to be decided)
Chainsaw is so far very easy to understand (Seten's primary artist understands it, and thats saying something), and if the rest turns out as planned will take advantage of all of the power offered by the engine
By Default, Chainsaw will only be suitable for developing games in the Seten world, but because of Source Code access it shouldnt be too hard for a single Blitz user to change Chainsaw Method - Seten into Chainsaw Method - Bobble World or whatever else you intend to make
This allows a single Blitz user to delegate much of the coding work to less experianced team members, without them having to purchase anything at all (yep, you can develop Chainsaw Method code in Notepad and socket it straight into the engine without any Blitz intervention at all)
Myrianon A14 release will include:
Basic Myrianon Executable (A14) (without source code - though rest assured for those who tried the previous release, it looks almost nothing like what it did back then)
Sample Chainsaw Method Area and Portal Files
Chainsaw Method - Seten (A14) Documentation
RCode RoomMap System with Level Editor (Seten:RoomEd 1.2, developed in Blitz+) and documentation
What sort of protection I am looking for:
I'm after something that allows people to look at things, and try making things with the Level Editor and Chainsaw Method Code, but will stop people sharing it with others outside the community
It should be noted that, while yes I am hoping this will generate interest and feedback, I gain absolutly nothing by releasing the finished product to you free and open source - with the intent that you create closed source derevative works and sell them, I am doing that purely because I want to see Blitz grow bigger, and more resources will help that, and because I want to see more good quality independant RPGs around
I'm hard at work on my project over here, and am wanting to do release the next Alpha Build to the Blitz community
You've been very helpful since the project moved into Blitz, and so I think I owe you a little preview of where all that help was going
So, what I need to know now is:
1) How much interest there is in seeing a project like mine (detailed below)
2) Where I should place links to the release such that only those who have bought Blitz can get it
3) More about how I should protect this release - I am afterall releasing it to a bunch of people who I barely know at all
What I am wanting to release:
Seten: Myrianon 2D RPG Engine, Alpha Build 14 - BlitzMax Windows and hopefuly Linux
Yes, as some of you may remember, I have attempted to release previous builds in the past, and this didnt work so well because people had to E-Mail me to get them, and they werent really all that impressive
Anyway
The objective is to make a powerful yet easy to develop around 2D Top View RPG Engine, A14 would be the first build to include the Chainsaw Method Scripting Language
Myrianon will be released - free and with source code included, either after its development is complete, or after Seten has finished its first game (this has yet to be decided)
Chainsaw is so far very easy to understand (Seten's primary artist understands it, and thats saying something), and if the rest turns out as planned will take advantage of all of the power offered by the engine
By Default, Chainsaw will only be suitable for developing games in the Seten world, but because of Source Code access it shouldnt be too hard for a single Blitz user to change Chainsaw Method - Seten into Chainsaw Method - Bobble World or whatever else you intend to make
This allows a single Blitz user to delegate much of the coding work to less experianced team members, without them having to purchase anything at all (yep, you can develop Chainsaw Method code in Notepad and socket it straight into the engine without any Blitz intervention at all)
Myrianon A14 release will include:
Basic Myrianon Executable (A14) (without source code - though rest assured for those who tried the previous release, it looks almost nothing like what it did back then)
Sample Chainsaw Method Area and Portal Files
Chainsaw Method - Seten (A14) Documentation
RCode RoomMap System with Level Editor (Seten:RoomEd 1.2, developed in Blitz+) and documentation
What sort of protection I am looking for:
I'm after something that allows people to look at things, and try making things with the Level Editor and Chainsaw Method Code, but will stop people sharing it with others outside the community
It should be noted that, while yes I am hoping this will generate interest and feedback, I gain absolutly nothing by releasing the finished product to you free and open source - with the intent that you create closed source derevative works and sell them, I am doing that purely because I want to see Blitz grow bigger, and more resources will help that, and because I want to see more good quality independant RPGs around