hi community,
any chance to recenter the pivot of an object?
my problem: 1stperson-cam, height 1.5m, gravity=on
i use EntityRadius player,0.1,1.5 so that the camera is at eye level. but when i want to go through a door which is 2,1 m ill stuck. sure, cause the collision of player is 3m tall. player,0.1,1.0 - and i can pass the door but the cam is 1m above the floor (like a 1stchild-cam)
any clue to solve this? is there a way to point the camera to the top of the radius and not in the middle? i can do a lot in b3d but i stuck on a door - what a shame!!
thx 4 any help, chi
any chance to recenter the pivot of an object?
my problem: 1stperson-cam, height 1.5m, gravity=on
i use EntityRadius player,0.1,1.5 so that the camera is at eye level. but when i want to go through a door which is 2,1 m ill stuck. sure, cause the collision of player is 3m tall. player,0.1,1.0 - and i can pass the door but the cam is 1m above the floor (like a 1stchild-cam)
any clue to solve this? is there a way to point the camera to the top of the radius and not in the middle? i can do a lot in b3d but i stuck on a door - what a shame!!
thx 4 any help, chi
