Good Evening All, or morning or whatever time it is wherever you are....
I thought I'd put together a very simple demo of the game I'm working on. It can be downloaded from here:
http://home.people.net.au/~Matthew.Lloyd/lloyd/BloodNPlunder2.zip
(10 MB)
Screenshots in other thread:
http://www.blitzbasic.com/Community/posts.php?topic=62505
Some explanation:
The demo contains a small map with treasure, goblins and a few other odds and ends as well as a single player character whose job it is to kill all the goblins and take all the treasure.
Controls are set currently to keyboard (although I prefer a game pad I know most people with PCs don't have one) using the cursor/arrow keys to move, and space bar to hit stuff (one of the problems with a keyboard though is ghosting occurs when more than 2 buttons are held down).
If you do have a game pad or joystick then simply follow the instructions in the inputmap.txt file in the same directory as the executable.
The level should finish and bring you back to the front screen after you either die or kill all the goblins and take all the treasure.
A lot of the stuff you see in this demo is a work in progress, there will eventually be music, more sound, nicer looking level backgrounds. (currently having issues with my renderer....)
Screen resolution is set to 800x600, which is what I recommend for this game, although it can be altered in the resolution.txt file.
While not in the version I've just uploaded, it is playable with upto 4 players on the same PC. I find it looks much nicer on a Television screen than a PC - the colours just look better.
The other characters, not in this version, are a barbarian (big slow, tough - likes to hit things), a mage (fast, weak, likes to zap things from a distance), the swordsman in this demo, an archer (very fast, fast shots, can't take too many hits).
I thought I'd put together a very simple demo of the game I'm working on. It can be downloaded from here:
http://home.people.net.au/~Matthew.Lloyd/lloyd/BloodNPlunder2.zip
(10 MB)
Screenshots in other thread:
http://www.blitzbasic.com/Community/posts.php?topic=62505
Some explanation:
The demo contains a small map with treasure, goblins and a few other odds and ends as well as a single player character whose job it is to kill all the goblins and take all the treasure.
Controls are set currently to keyboard (although I prefer a game pad I know most people with PCs don't have one) using the cursor/arrow keys to move, and space bar to hit stuff (one of the problems with a keyboard though is ghosting occurs when more than 2 buttons are held down).
If you do have a game pad or joystick then simply follow the instructions in the inputmap.txt file in the same directory as the executable.
The level should finish and bring you back to the front screen after you either die or kill all the goblins and take all the treasure.
A lot of the stuff you see in this demo is a work in progress, there will eventually be music, more sound, nicer looking level backgrounds. (currently having issues with my renderer....)
Screen resolution is set to 800x600, which is what I recommend for this game, although it can be altered in the resolution.txt file.
While not in the version I've just uploaded, it is playable with upto 4 players on the same PC. I find it looks much nicer on a Television screen than a PC - the colours just look better.
The other characters, not in this version, are a barbarian (big slow, tough - likes to hit things), a mage (fast, weak, likes to zap things from a distance), the swordsman in this demo, an archer (very fast, fast shots, can't take too many hits).