Hello All,
Please can I ask those of you interested to try out my first BlitzMax game. It's called Fluffoidz and is an Asteroids variant. The game started out just mucking around to see what I could do with BlitzMax, which turned into a game in it's own right, which has subsequently turned into building a bit of a game framework. So even if Fluffoidz doesn't turn out to be a particular success I've got oodles of re-usable types.
My intention is to release this as a freeware game in the hope of building some traffic to my Buzzard Games site - hence why the high score tables are online only.
Any feedback welcome though I'm particularly interested in whether you experience any techinical problems, i.e. slow down, and how easy/hard you find it.
Current download is here:
http://www.buzzardgames.com/feedback/fluffoidz.exe (4.5Mb)
To Do:
Create an installer
Known Issues:
The physics are somewhat flawed - I put it down to the Fluff Factor!
Cheers,
Gareth.
Keys:
Left Arrow: Rotate left
Right Arrow: Rotate right
Up Arrow: Forward thrust
Down Arrow: Reverse thrust
Z: Fire
Quick instructions:
Fire Fluffs at Fluffoids to make them grow and divide
More Fluffoids = Increased Score Multiplier!
Dividing Fluffoids releases Power Pods
Collect Power Pods for extra time
Max out the timer to gain extra bonus points for collecting Power Pods
50 Time Capsules = Extra Life!
Fluffoids become unstable (flashing red) if not fed Fluffs
Fire Fluffs at unstable Fluffoids to stabilise them
Unstable Fluffoids eventually explode releasing deadly Anti-Fluffs
Fluffoids hit by Anti-Fluffs become immediately unstable
Shoot Anti-Fluffs for points
Life lost when time runs out
Life lost if hit by Anti-Fluff
Life lost if all Fluffoids are lost
Game Over when all lives are lost
Power Pods collected during a game count towards unlocking new ships!
Enter user name and password to save highscores online PLUS get a free bonus ship!
Screenshot(s):

[Edit] 2006-08-23: New executable, updated to-do list & known issues
[Edit] 2006-08-30: New executable, updated to-do list & known issues
[Edit] 2006-09-04: New executable, updated to-do list & known issues
Please can I ask those of you interested to try out my first BlitzMax game. It's called Fluffoidz and is an Asteroids variant. The game started out just mucking around to see what I could do with BlitzMax, which turned into a game in it's own right, which has subsequently turned into building a bit of a game framework. So even if Fluffoidz doesn't turn out to be a particular success I've got oodles of re-usable types.
My intention is to release this as a freeware game in the hope of building some traffic to my Buzzard Games site - hence why the high score tables are online only.
Any feedback welcome though I'm particularly interested in whether you experience any techinical problems, i.e. slow down, and how easy/hard you find it.
Current download is here:
http://www.buzzardgames.com/feedback/fluffoidz.exe (4.5Mb)
To Do:
Create an installer
Known Issues:
The physics are somewhat flawed - I put it down to the Fluff Factor!
Cheers,
Gareth.
Keys:
Left Arrow: Rotate left
Right Arrow: Rotate right
Up Arrow: Forward thrust
Down Arrow: Reverse thrust
Z: Fire
Quick instructions:
Fire Fluffs at Fluffoids to make them grow and divide
More Fluffoids = Increased Score Multiplier!
Dividing Fluffoids releases Power Pods
Collect Power Pods for extra time
Max out the timer to gain extra bonus points for collecting Power Pods
50 Time Capsules = Extra Life!
Fluffoids become unstable (flashing red) if not fed Fluffs
Fire Fluffs at unstable Fluffoids to stabilise them
Unstable Fluffoids eventually explode releasing deadly Anti-Fluffs
Fluffoids hit by Anti-Fluffs become immediately unstable
Shoot Anti-Fluffs for points
Life lost when time runs out
Life lost if hit by Anti-Fluff
Life lost if all Fluffoids are lost
Game Over when all lives are lost
Power Pods collected during a game count towards unlocking new ships!
Enter user name and password to save highscores online PLUS get a free bonus ship!
Screenshot(s):

[Edit] 2006-08-23: New executable, updated to-do list & known issues
[Edit] 2006-08-30: New executable, updated to-do list & known issues
[Edit] 2006-09-04: New executable, updated to-do list & known issues