Favorite Kind of Remake

Miscellaneous Forums/General Discussion/Favorite Kind of Remake

You can answer this from either the player's perspective or the creator's. What kind of remake do/would you like best?

- A remake that is exactly like the original product; might have some minor changes. Some may find this pointless.

- A remake where you take the same ideas and concepts and remake it all into a new style. Think "turning a 2D game into 3D".

Please don't say "it depends". Pretend that either way the game would turn out well ;)

The reason why I post this is because I was thinking about an old game I used to play (Army Men II) and I really wanted to make a remake for it since the franchise and company is dead. I'll obviously never come close to the real thing by myself, so I started to wonder if I could get enjoyment out of just making a totally new game but with the same ideas, characters, and plot. It wouldn't have to have the same graphics and sounds and etc., but at least it would play like it and I wouldn't be ripping off anything.

Just wanted to see other people's opinions. Thanks.

Both.

Ie. "Retro" or "Original" Style and "Modern" or "Remake" style.

But in the situation you said with Army men, dont know. I think just the New style

the kind that isn't a remake...

Unless I wasn't able to play it the first time around... (like final fantasy 3).... it is entirely pointless to remake a game...

Especially unauthorised rip-off remakes.. Those piss me off.

I'd much rather not have a remake, and just have an all new game inspired by the old...

Like Maximo was inspired by ghosts n goblins... sure it had a lot of the same element, but it was an entirely different game....

Or like Metroid Prime... Tho I love 2D metroid too.. I wouldn't play a straight remake that wasn't different in some way... for example.. I wouldn't buy super metroid on the GBA, cause I'd rather just play it on my SNES... But give me Metroid Fusion, with all new elements/bosses and a brand new story... and I'm ok with that...

Good example is Metroid: Zero Mission... its the origonal metroid... but it isn't.. It has all the new gameplay from Fusion... and a storyline.. and more bosses...

Its a whole new game.... just based on the old one.

On the other hand... I have no desire to play Bomberman on the PSP... it isn't even as good as the first one, cause you can barely see your guys and being able to see what is going on is of the utmost importance... and it doesn't bring anything new to the party that is any good.

Or... the first 3D Frogger... that was boring crap too.. All those 3D remakes of old arcade games were crap... Pointless.


in general... if your remake is still the same game... with a different view-point, or additional slapped on crap... I'll hate you...

If you change things, make things better, and add new things that ADD to the game or gameplay.. I will love you..


yeah...

You can't just change a 2d game into a 3d game with the same mechanics and have a good game... best way I can put this is...

if it is simply cosmetic (like the 3d arcade remakes) then all it does it limit the userbase to whomever can run the fancy new GFX... If you change the dynamics.. Like when you take Kirby from 2D, put him in 3D with all the same moves and no extra controls to make the 3D manageable... you break the gameplay...

Better to just re-design the game entirely... Do neither kind of re-make.

like Metroid Prime... or Zelda: OOT.... or Mario 64...

bring the gameplay into the new... otherwise you are just ripping off old gameplay...

the kind that isn't a remake
Exactly what I think, too.

I think it is hypocritical for people to say that games these days aren't as good as games of 10 years ago, and that today's games are all just sequels and cookie-cutter FPSs, then go on to remake those 10 year old games because they're so great... in order to prove their point or something.

Especially hypocritical is when they even go on to copy over the original graphics because it's just not the same without it. (Because, as they often say, graphics doesn't make the game).


And yes, I pulled that demographic of people who remake old games out of nowhere in order to convey these undoubtedly completely annoying statements.


Of course, respect the classics!
Retro remakes and the like are great fun, and I love playing ports of old games on my DS.
Digger, Doom and Scumm adventure games feel completely fresh on there!

And, to be fair, if I had a lot of good resources available I would probably be contemplating a remake / unnoficial sequel to Tachyon: The Fringe, which was sadly completely forgotten regardless of being arguably one of the best action games ever, and way ahead of its time.
That sort of intent is no different than wanting to remake Space Invaders.

I forgot to add that part. I knew plenty of people were going to say how they hate remakes and how if the original game was good then there's no point.

I didn't really mean to make this a discussion. I just needed help choosing ;)

I just want a new Carrier Command.

I enjoyed the Resident Evil Remake on Gamecube, that was cool. That sort of remake (with enhanced graphics and allowing you to play it on a modern machine) is good. I personally wouldn't preogram a remake, I rather program a game with retro graphics and a retro feel, or with modern graphics but with a retro concept like a platform game or shooter.

both, i like the retro one especialy when they add some secrets in it. like nintendo did for Zelda:AlttP when they remade it on the GBA

I like remakes that only update the presentation (visuals, audio etc). I prefer the gameplay to be as close to the original as is possible. The only exception to this is that I'm happy for bugs (and even minor annoyances) with the original to be addressed.

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Oh, and I'm happy for network play to be added, where appropriate.
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