The Hidepointer command doesn't actually hide the mouse cursor until AFTER the mousebutton is released. Take the following code for example:
According to the code, as soon as you click the right mouse button, the pointer should disappear instantly. But, the pointer won't disappear until after you release the mouse button. It's the same with the MouseHit(2) also. I know it might seem trivial but I'm needing this to for my game to work correctly. Thanks guys.
If Mousedown(2) Then Hidepointer
According to the code, as soon as you click the right mouse button, the pointer should disappear instantly. But, the pointer won't disappear until after you release the mouse button. It's the same with the MouseHit(2) also. I know it might seem trivial but I'm needing this to for my game to work correctly. Thanks guys.