u know that the way B3D loadmd2 is mirrored the model... not the engine in PSP... what's u mean fake... i did the interpreter for LTE, so that for us B3D lovers still can play with the easiness in B3D function for PSP port...
dont blame me on how B3D engine load md2 model, ask mark then... the way irrlicht and real quake engine load it the other way around..
this is the model loaded in MD2 Viewer..