Max 360

Miscellaneous Forums/General Discussion/Max 360

Is it (or will it ever be) possible for a BMax 2d or future Bmax 3d game to be played on the XBox 360?

Before this, want to see Max3D in action tho....

If you have to ask, the answer is no.

Will there be a MAX Vista 64 some day?

What about auto-Max, writes your code for you?

The famous MakeGame() function?

Well, I believe that you can mod a regular Xbox to run Linux, and try installing the 2D version of BMax, that probably can be done, can't it?

As ever, get around to making your game first.

;Is it (or will it ever be) possible for a BMax 2d or future Bmax 3d game to be played on the XBox 360?

well if some one write a c# wrapper or converter. it shold not be too hard. only thing is there is no someone :)

even worze you have to buy the dewkitt from MS ! not cheap. and you will sell for MS too. i say stay away for the slow Xbox 360 crap. 3 years every one will laugh on a xbox 360. and one can buy one realy cheep.

I'm still excited about MaxMiller. "It's the way I tell em Lady!" Though it will quite possibly require a time machine and a 1950's haircut to use properly.

We may have the opportunity to get a game currently prototyped in Blitzmax onto 360. Would be really interested and willing to pay if there was a chance of getting Mark to port it.

Not sure how hard that would be or if he would be interested even. Wonder how much extra work it would be coming from the PPC for mac to the 360. Were only really interested in a language port, as we would be going elsewhere for rendering.