Every now and then I hear of someone using B3D and Max together. Why and how would someone do this?
Using Max for B3D?
Miscellaneous Forums/General Discussion/Using Max for B3D? Perhaps they mean Max+MiniB3B?
No, before MiniB3D was released. The gallery's description of CuanaToon said it used Max and B3D together.
Man I feel like such a noob :(
Man I feel like such a noob :(
What has happened is that Simon (I think), has written all the B3d (well lots), commands in Bmax, as apposed to in c++.
Hes done it because
1) He can
2) To see if he could
3) We assume that although the Max3D mod will have different commands, they basic "Engine" layout will be compariable to b3d, (It doesnt matter if it is or it isnt, the overlaying functions that simon has put ontop of his objects, mean we only have to change them to access Marks new 3d objects, and we have a "B3d Max3d mod")
Edit: ahh, I see you didnt mean Mini3d
Hes done it because
1) He can
2) To see if he could
3) We assume that although the Max3D mod will have different commands, they basic "Engine" layout will be compariable to b3d, (It doesnt matter if it is or it isnt, the overlaying functions that simon has put ontop of his objects, mean we only have to change them to access Marks new 3d objects, and we have a "B3d Max3d mod")
Edit: ahh, I see you didnt mean Mini3d
No, before MiniB3D was released. The gallery's description of CuanaToon said it used Max and B3D together.
I'm pretty sure those guys are talking about using 3ds Max for the graphics in the game.
Wow..you're totally right Gabe. Man I can't believe I didn't think of that.
Thanks.
Thanks.
As if I couldn't look any noobier :P
Sorry for the double post. My finger twitched and double-clicked.
Sorry for the double post. My finger twitched and double-clicked.
:)
OK no more JOLT COLA for you! ;)