Resolution Ratios

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I’ve noticed that non 4-3 ratio resolutions display 3D graphics at a stretched perspective. I thought Blitz should render a 3D scene so it has a normal ratio at any resolution. Is this a problem with my graphics card drivers or is it just the case that the programmer will have to deal with this themselves?

IIRC you will have to sort this yourself. Blitz seems to always give the same FOV at any resolution, which is what causes the stretch/squish.