How do you manage to dedicate yourself to a game to fully pull it through from start to finish, release it, and advertise it? Not neccesairly a commercial game.
How do you dedicated yourself
Miscellaneous Forums/General Discussion/How do you dedicated yourself Patience, perseverance, be honest with yourself, don't try to do it all in isolation, let there be spaces in your development time, have a cool idea, don't take it too seriously.
just have a split personality, whenever i feel like quiting i hear another voice telling me not to.
Money.
(Well at least its an honest answer).
(Well at least its an honest answer).
If I'm being honest, I've never found it terribly hard. I'm a stubborn son of a bitch, and I don't like to be beaten.
Start something you know you can finish.
Cheers
Charlie
Cheers
Charlie
I have to agree. I just make sure that my games suit my limited spans of time. To me, a game should be something simply that you play when you have a chance.I have very limited developement time so I make games that I can pick up and program for maybe 10 minutes on a lunch break. I have found that shmups (space shooters) are perfect for this. Simply put, the game should have a decent completion period for my abilities/schedule.
Gun Ranger X has taken months since I work 40+ hours a week. Last year, I could have banged this out in 2 weeks. I'm totally fine with making smaller scale games I find no shame in that. Many times, I will let the computer make levels for me, this seems to work very well as long as I accomodate for randomly generated problems. I just like to write the rules and let the computer do the generating.
Gun Ranger X has taken months since I work 40+ hours a week. Last year, I could have banged this out in 2 weeks. I'm totally fine with making smaller scale games I find no shame in that. Many times, I will let the computer make levels for me, this seems to work very well as long as I accomodate for randomly generated problems. I just like to write the rules and let the computer do the generating.
I'm with Gabriel ... plus I just plain enjoy it.
If there's one other thing I can add. There's not much that gives me more pleasure than watching people have fun playing something I made. Keeping that in mind ... a group of people just having a blast with something I created actually keeps me going sometimes.
If there's one other thing I can add. There's not much that gives me more pleasure than watching people have fun playing something I made. Keeping that in mind ... a group of people just having a blast with something I created actually keeps me going sometimes.
I watch most people around here starting and never finishing games so I think:-
"There's no way I'm gonna be like all those LOSERS!!!!!" :)
Infact if I knew I wasn't gonna finish I'd never even bother to start.
"There's no way I'm gonna be like all those LOSERS!!!!!" :)
Infact if I knew I wasn't gonna finish I'd never even bother to start.