i dunno if this is a bug or if im being dumb,
but.. (something like...)
but.. (something like...)
tex=loadtexture "tex.dds" img=createimage (texturewidth(tex),textureheight(tex)) copyrect 0,0,texturewidth(tex),textureheight(tex),0,0,texturebuffer(img),imagebuffer(tex) the image seems ok with a normal tex but seems to copy part of the backbuffer when using dds