Im having troubles with getting the b3d files i produce to work, so i have some questions :o
First off, is the content at this link still correct?
http://www.blitzbasic.com/sdkspecs/sdkspecs/b3dfile_specs.txt
If so, i was wondering mainly about defining chunk length, should i count number of bytes im writing to file, or count 'items' that i am writing, as in, if i write XYZ values for a vertex, should i count that as 12 or 3 in length? Everything seems to be 4 bytes in length.
Im trying to whip together a b3d exporter for blender, but as of 1 hour ago i knew nothing about python, so it will be interesting to see how it turns out :o
First off, is the content at this link still correct?
http://www.blitzbasic.com/sdkspecs/sdkspecs/b3dfile_specs.txt
If so, i was wondering mainly about defining chunk length, should i count number of bytes im writing to file, or count 'items' that i am writing, as in, if i write XYZ values for a vertex, should i count that as 12 or 3 in length? Everything seems to be 4 bytes in length.
Im trying to whip together a b3d exporter for blender, but as of 1 hour ago i knew nothing about python, so it will be interesting to see how it turns out :o