Memory leak in v1.97?

Blitz3D Forums/Blitz3D Bug Reports/Memory leak in v1.97?

If i start this program:

Repeat
  delay 1
until keydown(1)
end


and let it running for some time,
free memory decreases in minutes to
500MB when I had 600MB before.

Memory leak?

// Pentium IV, 1024MB DDR-RAM, Geforce 6800, newest Graphics Driver, DirectX 9.0c //

thanks for help,
moOch

PS: Sorry for my bad english *gg*

[EDIT] I also tried it without having any programs running
and without the BB program - it's only happening if BB is running...

It all works fine here.

Don't think you should have put this in 'bug reports', as it doesn't look like it is one at this stage...

Mh, but I don't understand this...
It's only if this or other BB programs are running...

what do you mean by "free memory", the cpu RAM?

where do you get your available memory report from?

also, what is your OS? (in case it helps)

i ran this for at least 5 minutes and used notepad's about window to get system resources which stayed the same from start to end.